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  • Project in course TNM095 Artificial intelligence for interactive media, Linköping University. In this project I explored the concepts of ...
  • Pathfinding Theta* + Flocking
  • Here's a quick demo of the A*
  • This video demonstrates the combination of influence map
  • In this video, I'm breaking down how RTS

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Video showcasing two artificial intelligence (AI) techniques: - A* http://www.jrgilbert.com for my homepage New game under development. This is a test of the AI, still some to do. Learn how to program a Pathfinding-Flocking

Engine: Unity Language: C# A*

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