Understanding 3ds Max 2010 Rayfire Finalrender
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Detailed Analysis of 3ds Max 2010 Rayfire Finalrender
MirVadim demonstrates a workflow for creating a multi-stage glass demolition simulation. By utilizing the RayFire plugin for 3ds Max, this tutorial covers point cloud setup, fragmentation, and the use of the Repair Cracks feature to ensure that cracks remain hidden until the appropriate time during the impact sequence. ... 3ds Max
Final render
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