Introduction to 3d Scene Prototype In Directx 11
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3d Scene Prototype In Directx 11 Comprehensive Overview
First glimpse of my DirectCompute based physics engine. Very early peek, more progress. coming soon. Game Implemented a camera system into the C++
Added shadow mapping to the
Summary & Highlights for 3d Scene Prototype In Directx 11
- University project: Here is a
- A project made in a course in
- Support on Patreon: https://patreon.com/pardcode C++
- I've hacked in a sky box (sphere, actually) using cube mapping. Also boosted FOV to 90 so you could see the sky better.
- Demo
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