Understanding Fps Engine Initial Scene In Opengl C

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  • I've been fully rewriting the
  • OpenGL First-person Shooter Application
  • Myself and a partner were working on learning the basics of
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  • I was experimenting with plane to sphere collisions and this is one program I came up with. The camera is a sphere and in this ...

Detailed Analysis of Fps Engine Initial Scene In Opengl C

Making an Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Today I'm gonna implement collision detection, UBOs for lights and the matrices, and splitscreen I run a Discord server called ...

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